Alertbox 9 - User Testing is Not Entertainment

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User Testing is Not Entertainment

Summary

Don't worry about entertaining the people in the observation room, so they will focus in your prototype/website and you can observe them going through it. Test them to find out about the design. Sometimes the tasks that they will perform may seem boring to watch, but it has to be done.

Typical Errors

Usability As Showbiz

In a business environment suffocated by information pollution, you must wow and persuade people to keep their attention on your message. When you're selecting highlights from usability study videos, you shouldn't include a 10-minute clip of a user visiting 20 erroneous pages. Show the first one or two wrong clicks, then throw up a transition title that says "nine minutes later...," and conclude with the clip where the user says, "This is a horrible website. I can't find anything. I'm never coming back."

In the long run, money talks, and you optimize ROI by emphasizing unbiased research and by watching behavior. Usability's role in a design project is to be the source of truth about what really works in the world, as opposed to the team's hopes for what might work. The less thoroughly you uncover the truth, the less your company will need you in the long run.

Sunday, March 30, 2008 1:32 AM

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